1.三角合
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1.取開門的方位,為首角
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2.取非對角的另外2角
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3.以此三角形成奇門三合
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4.三角合在本位勝
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5.合角若有缺位,則為x
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6.多個相同格書位為生,則為x
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7.若兩角恉為x,則對應的角為o
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8.取o勝
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5.ex
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2010年02月03日
CDdYpxI5JfAvzF86gQE4TLqkroV1a9eMKSHc2XRy
己丑年丁丑月甲申日
EOLXIeatQ13zJuByPmwj0VAbUSFdviqkR2g6sDlx
Z02XNBcY9KIxJpUMwQk37jP41E5FlynR8dAv6zbf
4甲 9丁 2丑丑
Wod3v7a059yKZ8T2sLbgHMQAS4EBumkzhJ6PnxFX
3 5 7申
eZRf8I3jGWrg9pYEk20BqhOQ1aivuLcVAKTCtPoN
8己 1 6
l6BHkuiVfG5pIQsmyxUqKMJZrFD8Xd13RE2AaNhT
oDPcuOvYFjBzE0n1dhTsr5M9KAkgIeLGmlQCbaqN
計算籃球比賽結果
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1.騎士/灰態
XC9NDkORELIFG3vi4seAj8Hpg6Q0fShuYWBTnbm5
1.計算各隊名的總筆數/9,取餘數得 騎士3/灰熊2
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2.三角合於2,6,3位
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3.洛位=2為多生=x
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4.洛位=6此數為無=x
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5.因兩角為x,則最後一角就轉為o
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6.取3勝
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7.結論=3>2
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2.魔術/雄鹿
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1.計算各隊名的總筆數/9,取餘數得 魔術5/雄鹿6
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2.洛書5歸於洛書2
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3.三角合於2,6,3位
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4.在本位的勝
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5.居開位者勝
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6.結論=5>6
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3.籃網/活塞
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1.計算各隊名的總筆數/9,取餘數得 籃網7/活塞4
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2.三角合於2,6,3位
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3.在本位的勝
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4.結論=4>7
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4.雷霆1/老應3
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1.計算各隊名的總筆數/9,取餘數得 雷霆1/老應3
6JgBxPafWdhZYKNGsw73LjHzy4rU0iSVtMROFE9p
2.三角合於2,6,3位
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3.在本位的勝
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4.結論=1>3
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5.公牛/快蜓
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1.計算各隊名的總筆數/9,取餘數得 公牛8/快蜓2
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2.三角合於2,6,3位
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3.在本位的勝
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4.結論=2>8
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2.連三合
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1.取開門的方位,為首角
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2.開門向前推二角,或向後二角,形成連續一直線
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3.連三合不跨洛書-5
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4.連三合順時針,開角勝
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5.ex
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2010年02月03日
brORnvwKuhM1x8gf4c0ZFQlp3WsV7tIGTDYiPJH5
己丑年丁丑月甲申日
hJVROFkqob5n01tMXEfBQ3wa8czx6gjWADuvYCUy
XxLNG3tRwJE0ZKMP795uAF2iCOHzgDoy8Yak1qUS
4甲 9丁 2丑丑
xyZLIYjdcah2fUTHvMFXonlbeEN3V8pRk46J5GWz
3 5 7申
6m4oKzV1ruTRUQF9jBAabigcGfPvYs52w8IWZq3h
8己 1 6
36dfVvx5sA8LkcKe2PMDzratRWX4YqoINiSG0pjy
HSNqBGOTpKXxftdZhnkCaEvL3MFo24gPyDmUsJie
1.溜馬/暴龍
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1.計算各隊名的總筆數/9,取餘數得 溜馬2/暴龍4
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2.一行合
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3.順時針,開頭為勝
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4.結論=2>4
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3.例外
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沒有三合,則取多洛數生之洛數為開位
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開位則對面必敗
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有3合,但五行被克則敗
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有三合,但第一順位為勝
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dl7OBZoQjLNvEiDgmsKpzGWJk2SXTFMU5b68c3fY